Full notes
Full Labyrinth Trailblazer update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
There are a lot of characters in enemies in Labyrinth Trailblazer.
Here are the 5 "Starter" Characters that are in the game. You get the Fighter and Archer from the start, and the first character you can get will be either the Mage, Healer, and Defender.
Many of these description may differ from the demo version and will be updated in the full release.
Fighter
Your basic attack unit. Deals high damage and has skills that cost hp. Very simple to use.
Archer
Inflicts many different types of debuffs, such as reducing attack or defence. Very useful in many different teams.
Healer
Can't go wrong with her. Apart from healing, they come with buff skills that either increase your damage, or reduce incoming statuses and damage.
Mage
Inflicts damage through status, such as burn. Has a large amount of TP (The main secondary resource) which can be used to use powerful skills.
Defender
Gives shields to the party, which reduces damage as well as debuffs being applied. As for their secondary build, it is currently planned to have the defender have counter attack skills.
Thats all for this update. You can wishlist the game here!
Source
Changelog.gg summarizes and formats this update. How we read updates.
