In this update1
Full notes
Full Labyrinth of Aetheria update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
Labyrinth of Aetheria changes
Update Details
Dungeon Visual Improvements
Updated some dungeon visuals. The dark zone effect has been adjusted, and waterfall visuals have been added.
Combat Balance Adjustments
Reviewed and adjusted damage calculations.
Adjusted monster parameters.
Adjusted item parameters and added new items.
Retargeting Fix
An issue has been fixed where attacks would not correctly switch to another enemy when the target was unavailable.
Other Fixes
Adjusted trap disarm success rate calculations.
Various minor fixes and improvements.
Source
Changelog.gg summarizes and formats this update. How we read updates.
