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Steam News16 March 20263mo ago

v0.1.3 Update: New Level-Up Features, and Bug Fixes

Update Details Added Level-Up Indicator A new indicator has been added so you can easily see which characters are ready to level up.

In this update1

Full notes

Full Labyrinth of Aetheria update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes3 additions1 change0 removals
  • Gameplay
  • Fixes
  • Events
  • UI and audio
addedUpdate DetailsAdded Level-Up Indicator
addedUpdate DetailsA new indicator has been added so you can easily see which characters are ready to level up.
addedUpdate DetailsAdded Multiple Level-Up Support
changedUpdate DetailsPreviously, if a character had enough experience for two or more levels, you had to stay at the inn once for each level-up. With this update, characters can now level up multiple times in a single stay at the inn.
fixedUpdate DetailsFixed Skill Level Calculation After Class Change
fixedUpdate DetailsFixed an issue where skill level increases after a class change were not calculated correctly under certain conditions.

Labyrinth of Aetheria changes

addedAdded Level-Up Indicator
addedA new indicator has been added so you can easily see which characters are ready to level up.
addedAdded Multiple Level-Up Support
changedPreviously, if a character had enough experience for two or more levels, you had to stay at the inn once for each level-up. With this update, characters can now level up multiple times in a single stay at the inn.
fixedFixed Skill Level Calculation After Class Change

Update Details

Added Level-Up Indicator

A new indicator has been added so you can easily see which characters are ready to level up.

Added Multiple Level-Up Support

Previously, if a character had enough experience for two or more levels, you had to stay at the inn once for each level-up. With this update, characters can now level up multiple times in a single stay at the inn.

Fixed Skill Level Calculation After Class Change

Fixed an issue where skill level increases after a class change were not calculated correctly under certain conditions.

Fixed Event Item Acquisition Issue

Fixed an issue where event items could not be obtained if the inventory was full.

Fixed Quest Completion Display Issue

Fixed an issue where the quest completion screen could appear incorrectly under certain conditions.

Other Fixes

  • Minor adjustments to some monster parameters

  • Fixed typos in several messages

  • Fixed an issue where pressing a button on the name input screen could cause the same character to be entered repeatedly

Source

Steam News / 16 March 2026

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