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Full Labyrinth City: Pierre the Maze Detective update
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Repeated intro
Hello all!
What changed
- Fixes
- Gameplay
- Performance
Labyrinth City: Pierre the Maze Detective changes
This end of week and week-end was devoted to fix two important issues: The last achievement, "Unmazed", has been fixed, and the same goes for a design issue in the Docks level that could result in players getting stuck with no way to continue the level. You can see the fixes below:
fix "Unmazed" achievement not unlocking;
fix a level design soft lock in the Docks level;
fix weird behavior with magicians arrows;
various fixes.
If after updating to version 1.0.3 (version number appears on the lower right corner of your screen when launching the game), you still encounter any of those bugs, please let us know in the comments here or on our Discord
Issue Feedback
When reporting any issue, please let us know:
Your system specs (RAM, CPU, GPU, OS + architecture (32 or 64 bits), and any additional information that you think is relevant)
What you were doing when the bug happened (launched a new game, accessing a level already played, etc.)
Any other information that you think is relevant
See you soon in Opera City!
Source
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