HomeGamesUpdatesPricingMethodology
Steam News28 June 20215y ago

Bug fixing: Version 1.0.3 is up!

Hello all! This end of week and week-end was devoted to fix two important issues: The last achievement, "Unmazed", has been fixed, and the same goes for a design issue in the Docks level that could result in players get

In this update1

Full notes

Full Labyrinth City: Pierre the Maze Detective update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello all!

What changed

4 fixes1 addition1 change0 removals
  • Fixes
  • Gameplay
  • Performance
fixedThis end of week and week-end was devoted to fix two important issues: The last achievement, "Unmazed", has been fixed, and the same goes for a design issue in the Docks level that could result in players getting stuck with no way to continue the level. You can see the fixes below:
fixedfix "Unmazed" achievement not unlocking;
fixedfix a level design soft lock in the Docks level;
fixedfix weird behavior with magicians arrows;
changedIssue FeedbackYour system specs (RAM, CPU, GPU, OS + architecture (32 or 64 bits), and any additional information that you think is relevant)
addedIssue FeedbackWhat you were doing when the bug happened (launched a new game, accessing a level already played, etc.)

Labyrinth City: Pierre the Maze Detective changes

fixedThis end of week and week-end was devoted to fix two important issues: The last achievement, "Unmazed", has been fixed, and the same goes for a design issue in the Docks level that could result in players getting stuck with no way to continue the level. You can see the fixes below:
fixedfix "Unmazed" achievement not unlocking;
fixedfix a level design soft lock in the Docks level;
fixedfix weird behavior with magicians arrows;
changedYour system specs (RAM, CPU, GPU, OS + architecture (32 or 64 bits), and any additional information that you think is relevant)

This end of week and week-end was devoted to fix two important issues: The last achievement, "Unmazed", has been fixed, and the same goes for a design issue in the Docks level that could result in players getting stuck with no way to continue the level. You can see the fixes below:

  • fix "Unmazed" achievement not unlocking;

  • fix a level design soft lock in the Docks level;

  • fix weird behavior with magicians arrows;

  • various fixes.

If after updating to version 1.0.3 (version number appears on the lower right corner of your screen when launching the game), you still encounter any of those bugs, please let us know in the comments here or on our Discord

Issue Feedback

When reporting any issue, please let us know:

  • Your system specs (RAM, CPU, GPU, OS + architecture (32 or 64 bits), and any additional information that you think is relevant)

  • What you were doing when the bug happened (launched a new game, accessing a level already played, etc.)

  • Any other information that you think is relevant

See you soon in Opera City!

Source

Steam News / 28 June 2021

Open original post

Changelog.gg summarizes and formats this update. How we read updates.