Full notes
Full La Cosa Nostra update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- Balance
- UI and audio
La Cosa Nostra changes
Wow! What a festival!
We received almost 1,500 wishlists during Steam Next Fest, which is an incredible milestone for our micro-budget team! A massive thank you to everyone who played the La Cosa Nostra demo and sent feedback. We are deeply grateful for the support, wishlists, and comments we received.
Seeing the game through your eyes is invaluable. Here is what we gathered from your feedback and what you can expect in the full release coming in 2026:
A Better Tutorial System: We are reworking the onboarding process to make learning the mechanics smoother from the start.
Performance Optimization: We are improving frame rates and stability in specific areas like Vincenzo's Stall.
Shooter Aiming Improvements: We are refining the gunplay mechanics to ensure aiming feels precise and responsive.
Balance Adjustments: We are tweaking the difficulty and combat encounters for a fairer experience.
Subtitles & Localization: We are expanding language support and accessibility options so more players can enjoy the narrative.
...and
Continuous Polishing: We are going to keep refining and polishing every aspect of the game right up until launch day.
Once again, Thank you for playing and wishlisting La Cosa Nostra!
Source
Changelog.gg summarizes and formats this update. How we read updates.
