What changed
1 fix0 additions1 change0 removals
changedWe have finally released L.S.S II in early access! Hopefully the community enjoys this and that you will stick around till we finish it! Unfortunately our team size has decreased and development is slower than usual but it won't stop us from creating our game :) If you do find any bugs please let us know on the discussions section and we will get on it right away. Finally, we hope that everyone has a good time playing and hopefully we will see you in game. Note: Multiplayer is in a very early stage and we currently only allow 20 CCU but this will change in the future.
fixedKnown BugsBarricades don't sync on the network about 90% of the time. - Use text may get stuck on the screen but we believe it's fixed now.
L.S.S II changes
changedWe have finally released L.S.S II in early access! Hopefully the community enjoys this and that you will stick around till we finish it! Unfortunately our team size has decreased and development is slower than usual but it won't stop us from creating our game :) If you do find any bugs please let us know on the discussions section and we will get on it right away. Finally, we hope that everyone has a good time playing and hopefully we will see you in game. Note: Multiplayer is in a very early stage and we currently only allow 20 CCU but this will change in the future.
fixedBarricades don't sync on the network about 90% of the time. - Use text may get stuck on the screen but we believe it's fixed now.
We have finally released L.S.S II in early access! Hopefully the community enjoys this and that you will stick around till we finish it! Unfortunately our team size has decreased and development is slower than usual but it won't stop us from creating our game :) If you do find any bugs please let us know on the discussions section and we will get on it right away. Finally, we hope that everyone has a good time playing and hopefully we will see you in game. Note: Multiplayer is in a very early stage and we currently only allow 20 CCU but this will change in the future.
Known Bugs