Full notes
Full L.A.W Transporter update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Store
L.A.W Transporter changes
Hi everyone, I hope you got some good deals in the summer sale.
I waited to send this message until everyone had spent their money on more popular games.
But actually, 2 people bought the game during the summer sale – way more than I expected...
One more day (I thought it lasts 5 days...) to get the game 25% off.
Big map
Here’s some info about the new, larger map:
The city will be about the same size as the current map.
So far, I’ve laid out over 100 km of roads.
More than 2,000 buildings have been placed already.
The highest mountain is over 1 km tall (realistic height).
The map is 14x14 km in size, with over 100 km² of land area.
And a few screenshots:
More Vehicles
Of course, there will also be more land vehicles – currently 18 of them (making a total of 81 + variations).
And as always, all based on real-life models (feel free to guess them in the comments).
Here’s a video of the new map:
Recorded in the UE5 editor, so not the best performance and a few bugs, like trees, road intersections, rivers, lakes and 500 buildings not showing up (seems to be a bug in unreal engine 5.3 with bigger maps) ^^
New Project
As soon as the next update is out (at the latest version 1.0 in October after one year of Early Access), there will also be a store page for my new project:
If you want to stay up to date, subscribe to me on YouTube and follow my developer page.
Discord is also an option ^^
Source
Changelog.gg summarizes and formats this update. How we read updates.
