Hello everyone! How are you doing? It has been 2 months since we last released a major update. We have been working on skills and equipments heavily during this period.
In this update4
Full notes
Full Kyvir: Rebirth update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone! How are you doing?
What changed
0 fixes4 additions0 changes0 removals
Balance
Gameplay
addedSkillsMore RPG-like: Upon leveling up, instead of picking from random 3 skills, Every Character will learn skills from the character's unique skill tree. You will be free to learn skills as you like and choose you own play style. Besides, passive skills will be added to the skill trees to create more different combat styles for you.
addedEquipmentsEquipments can be exchanged into a new currency, which is used to level up the existing equipments. You may focus more on equipment builds rather than equipment sets.
addedBag of ShardsBag of shards will not be used to unlock new equipments, cards and skills any more. It will be a brand new system, where you level up your character skill trees and choose your own favorate play style.
addedPaladinThe mechanism of defense stance are hard to understand. We simplifed the defense stance. It will not be interrupted easily any more. In addition, We Add a new combat stance: Two-handed sword. In this stance, you cannot enter into defense stance but deal twice damage. And of course, lots of skills and equipments change along with the mechanism change.
Kyvir: Rebirth changes
addedMore RPG-like: Upon leveling up, instead of picking from random 3 skills, Every Character will learn skills from the character's unique skill tree. You will be free to learn skills as you like and choose you own play style. Besides, passive skills will be added to the skill trees to create more different combat styles for you.
addedEquipments can be exchanged into a new currency, which is used to level up the existing equipments. You may focus more on equipment builds rather than equipment sets.
addedBag of shards will not be used to unlock new equipments, cards and skills any more. It will be a brand new system, where you level up your character skill trees and choose your own favorate play style.
addedThe mechanism of defense stance are hard to understand. We simplifed the defense stance. It will not be interrupted easily any more. In addition, We Add a new combat stance: Two-handed sword. In this stance, you cannot enter into defense stance but deal twice damage. And of course, lots of skills and equipments change along with the mechanism change.
It has been 2 months since we last released a major update. We have been working on skills and equipments heavily during this period.
The next majoy update "Sword and Magic" will focus on two core systems of the game: skills and equipments. In the meantime, Some changes on Paladin character will be available in this update to make him easy to play but hard to master.
Skills
More RPG-like: Upon leveling up, instead of picking from random 3 skills, Every Character will learn skills from the character's unique skill tree. You will be free to learn skills as you like and choose you own play style. Besides, passive skills will be added to the skill trees to create more different combat styles for you.
Equipments
Equipments can be exchanged into a new currency, which is used to level up the existing equipments. You may focus more on equipment builds rather than equipment sets.
Bag of Shards
Bag of shards will not be used to unlock new equipments, cards and skills any more. It will be a brand new system, where you level up your character skill trees and choose your own favorate play style.
Paladin
The mechanism of defense stance are hard to understand. We simplifed the defense stance. It will not be interrupted easily any more. In addition, We Add a new combat stance: Two-handed sword. In this stance, you cannot enter into defense stance but deal twice damage. And of course, lots of skills and equipments change along with the mechanism change.