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Steam News2 April 20251y ago

Darkness rises in Season 13!

Greetings Yodhas! Shadows stir amidst the chaos of the Kaliyuga, as the ancient Asura Andhaka gains the boon of immortality from Brahma.

Full notes

Full Kurukshetra: Ascension update

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Repeated intro

Greetings Yodhas!

What changed

0 fixes4 additions4 changes0 removals
  • Gameplay
  • Balance
  • Maps
addedNew Karma Pass: Danava Blood Trials
addedSpecial: On Death: Add 2 copies of Andhaka to your deck. Card Property: Charge
changedADHARAM – (Legendary Weapon Card): This unholy weapon grants immense attack power but drains your Hero’s health each turn. Only the boldest warriors dare to wield it—can you handle the cost of power?
changedDANAVA TANTRA – (Legendary Spell Card): A dark spell that links the two Hero combatants in a powerful magic that equalizes their vitality. Perfect for turning the tide of battle when you need it most.
changedWith the arrival of Season 13: Danava Blood Trials, we’re introducing key balance changes to refine the gameplay experience. This update adjusts unit strengths, spell effectiveness, and card costs to promote strategic depth and competitive play.
addedHimastra – Soma cost increased from 3 to 4. No longer increases Hero base damage. Charming Touch – Soma cost increased from 1 to 2, Spear Guard – Now has Guards. Health reduced from 4 to 3 Royal Guard – Gains the Anger property. Forest Vaanar – New Stats: (1/0/2). Soma cost reduced to 1. Now has Heals Light Chariot – Soma cost reduced from 3 to 2 Sushruta – Adjusted stats to (3/0/6). Soma cost reduced to 5 Asura's Curse – Soma cost reduced from 2 to 1.
Himastra – Soma cost34Himastra – Soma cost increased, buffCharming Touch – Soma cost12Charming Touch – Soma cost increased, buffHealth43Health decreased, nerfNow has Heals Light Chariot – Soma cost32SNow has Heals Light Chariot – Soma cost decreased, nerf

Kurukshetra: Ascension changes

addedNew Karma Pass: Danava Blood Trials
addedSpecial: On Death: Add 2 copies of Andhaka to your deck. Card Property: Charge
changedADHARAM – (Legendary Weapon Card): This unholy weapon grants immense attack power but drains your Hero’s health each turn. Only the boldest warriors dare to wield it—can you handle the cost of power?
changedDANAVA TANTRA – (Legendary Spell Card): A dark spell that links the two Hero combatants in a powerful magic that equalizes their vitality. Perfect for turning the tide of battle when you need it most.
changedWith the arrival of Season 13: Danava Blood Trials, we’re introducing key balance changes to refine the gameplay experience. This update adjusts unit strengths, spell effectiveness, and card costs to promote strategic depth and competitive play.

Shadows stir amidst the chaos of the Kaliyuga, as the ancient Asura Andhaka gains the boon of immortality from Brahma. Before he sets upon his campaign to conquer the Tri-Loka (The Three Worlds), Andhaka hosts the Blood Trials Tournament in the city of the Danavas, the most malevolent of the Asuras, to choose his champion.

New Karma Pass: Danava Blood Trials

ANDHAKA –(Legendary Card): Born blind, Andhaka gained divine vision and immortality from Brahma. Now, he seeks a champion through the Blood Trials.

Special

On Death: Add 2 copies of Andhaka to your deck.

Card Property

Charge

ADHARAM – (Legendary Weapon Card): This unholy weapon grants immense attack power but drains your Hero’s health each turn. Only the boldest warriors dare to wield it—can you handle the cost of power?

DANAVA TANTRA – (Legendary Spell Card): A dark spell that links the two Hero combatants in a powerful magic that equalizes their vitality. Perfect for turning the tide of battle when you need it most.

Arena Mode returns with this update! For those unfamiliar, Arena Mode is a limited-time game mode that allows you to play with curated Heroes and Cards, even if they’re locked content. Draft your Arena Mode deck, and you’re ready to play the gauntlet of six matches waiting between you and the prize.

With the arrival of Season 13: Danava Blood Trials, we’re introducing key balance changes to refine the gameplay experience. This update adjusts unit strengths, spell effectiveness, and card costs to promote strategic depth and competitive play.

Himastra – Soma cost increased from 3 to 4. No longer increases Hero base damage. Charming Touch – Soma cost increased from 1 to 2, Spear Guard – Now has Guards. Health reduced from 4 to 3 Royal Guard – Gains the Anger property. Forest Vaanar – New Stats: (1/0/2). Soma cost reduced to 1. Now has Heals Light Chariot – Soma cost reduced from 3 to 2 Sushruta – Adjusted stats to (3/0/6). Soma cost reduced to 5 Asura's Curse – Soma cost reduced from 2 to 1.

These changes aim to refine the game’s balance and create new strategic possibilities. Stay tuned for more updates. Remember to check in over the next two months and complete your Daily and Weekly Quests to level up your Karma Pass. Other rewards include a ton of gold, shards, and even random cards! If you’d like to get involved with our community and look for early sneak peeks, here are our links: Discord, Instagram, and YouTube.

See you on the battlefield! Studio Sirah

Source

Steam News / 2 April 2025

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