Full notes
Full KUBOOM update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Store
- Maps
- Performance
- Balance
Hello Everyone!
It has been a very long time, but today we have a brand new update! This update has plenty of new things. From weapons to customization to a new mode! Lets start with whats been added.
Users would know that there aren't many levels (max cap is 50). So what we've done is add a new mode along with rankings. We've added "Competitive" mode!
Competitive Mode includes 15 new ranks. Along with that, the mode gives you 2X the amount of XP and cash to be used. That is a major mode in itself.
Next, we have weapon customization.
First you'll notice that the UI is new! We've overhauled it and now rather than customizing one class on the fly, you now have 3 classes you can choose from! (After you die)
You are able to add modules which will change and improve stats among weapons! Lets not forget the new amount of skins and model improvements!
Knives!
This update also introduces 10 new knives! This update brings many new maps aswell Many other things have been changed, added or removed which are listed here
Added New Pause Menu
Small Music Plays on Round End
New Inventory
New Death Screen
Removed standard inventory screen
Domination Replaced by Competitive
You can now create custom games without VIP
Graphical optimization
New shop
Rating now ranks players based on competitive rank
More money is given after completing matches in non competitive modes
LOADS of bug fixes
Modules increase or decrease stats
Cases display % chance of receiving skin
Cheapened armor
Much More!
We thank you for your continued support and interest in KUBOOM! We hope to see you on the battlefield! Dont forget to comment, share and rate!
Source
Changelog.gg summarizes and formats this update. How we read updates.
