What changed
1 fix2 additions2 changes0 removals
- Store
- Gameplay
- Performance
- Fixes
addedKrytix has been for a long time on the store page without any new updates on it's progress so I decided to write this kind of "patch" for an update about Krytix's new playable version that will come out very shortly!
changedA lot of bugs (collisions detection, shooting, enemy movement, enemy shooting and many more )
changedMany rough "edges" (wacky movement, the game speed is dependent on computer's performance??)
fixedBut it has changed!I've been working a lot on improving Krytix, adding a lot of new mechanics and fixed a big majority of the bugs mentioned before. After a lot of pressure from people asking me when a Krytix update will come out, (looking at you Pools_And_HotTubs_streamer) I decided to take the mechanics that are essentially working and compile all them together in one survival arena where you have to survive the most you can against enemies and try to score the highest amount of survived waves! I won't tell you more about it, GO PLAY IT!
addedBut it has changed!P.S I will write a new post when the update will be released!
Krytix changes
addedKrytix has been for a long time on the store page without any new updates on it's progress so I decided to write this kind of "patch" for an update about Krytix's new playable version that will come out very shortly!
changedA lot of bugs (collisions detection, shooting, enemy movement, enemy shooting and many more )
changedMany rough "edges" (wacky movement, the game speed is dependent on computer's performance??)
fixedI've been working a lot on improving Krytix, adding a lot of new mechanics and fixed a big majority of the bugs mentioned before. After a lot of pressure from people asking me when a Krytix update will come out, (looking at you Pools_And_HotTubs_streamer) I decided to take the mechanics that are essentially working and compile all them together in one survival arena where you have to survive the most you can against enemies and try to score the highest amount of survived waves! I won't tell you more about it, GO PLAY IT!
addedP.S I will write a new post when the update will be released!
Krytix has been for a long time on the store page without any new updates on it's progress so I decided to write this kind of "patch" for an update about Krytix's new playable version that will come out very shortly!
The current build of the game is a very VERY rough draft of the main core mechanics for the player, the shooting, the enemies, etc. It's basically still a prototype
A lot of bugs (collisions detection, shooting, enemy movement, enemy shooting and many more )
Many rough "edges" (wacky movement, the game speed is dependent on computer's performance??)
So far the game is just an empty scene with nothing but walls, obstacles and a few enemies.
But it has changed!
I've been working a lot on improving Krytix, adding a lot of new mechanics and fixed a big majority of the bugs mentioned before. After a lot of pressure from people asking me when a Krytix update will come out, (looking at you Pools_And_HotTubs_streamer) I decided to take the mechanics that are essentially working and compile all them together in one survival arena where you have to survive the most you can against enemies and try to score the highest amount of survived waves! I won't tell you more about it, GO PLAY IT!
P.S I will write a new post when the update will be released!