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Steam News15 May 20188y ago

Patch 1.11: IT’S A TRAP!

Update 1.11 balances a few cards, fixes a few bugs, and provides a new main menu!

Full notes

Full KROSMAGA update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes3 additions12 changes0 removals
  • Gameplay
  • Balance
  • UI and audio
  • Fixes
  • Events
addedUpdate 1.11 balances a few cards, fixes a few bugs, and provides a new main menu!
addedGENERALFollowing the Trophy and Platform creation contest, we've added two new offering quests that let you win the Flying Forban platform/medalion and the Champion of Flead trophy.
addedGENERALWe've improved the start of the game for new players after they complete the tutorial.
changedGENERALBodyguard: In order to make this ability more consistent and comprehensive, the mechanic has been changed. In the event of area-of-effect damage, bodyguards now receive damage first.
changedEniripsaAsprogik Fousand: Health points changed from 4 HP to 2 HP.
changedSramSufod: Effect modified. "Banishes the last card that went to your discard pile to be summoned," is now "APPEARANCE: Puts the first Sram from your deck in your hand if your discard pile is not empty." Cost increased from 0 AP to 2 AP.
Asprogik Fousand: Health points4HP2HPAsprogik Fousand: Health points decreased, nerf" Health points3HP4HP" Health points increased, buffHealth points3HP6HPHealth points increased, buff" Health points4HP5HP" Health points increased, buff

Update 1.11 balances a few cards, fixes a few bugs, and provides a new main menu!

WHAT'S NEW

GENERAL

  • Following the Trophy and Platform creation contest, we've added two new offering quests that let you win the Flying Forban platform/medalion and the Champion of Flead trophy.

  • The main menu has been given a facelift to more clearly display the various menus.

  • We've improved the start of the game for new players after they complete the tutorial.

  • More to win per victory: Each victory now earns you 10 kamas, up to 120 kamas per day.

  • More roulette winnings: The 5-kama and 5–krosmic dust thresholds have been replaced by a 15-kama/15-fragment threshold. You'll now get boosters more often.

BALANCING

GENERAL

  • BodyguardIn order to make this ability more consistent and comprehensive, the mechanic has been changed. In the event of area-of-effect damage, bodyguards now receive damage first.

Eniripsa

  • Asprogik FousandHealth points changed from 4 HP to 2 HP.

Sram

  • SufodEffect modified. "Banishes the last card that went to your discard pile to be summoned," is now "APPEARANCE: Puts the first Sram from your deck in your hand if your discard pile is not empty." Cost increased from 0 AP to 2 AP.
  • Funereal InitiateEffect modified. "NECRO. APPEARANCE: Puts the first trap from your deck in your hand," becomes "NECRO. APPEARANCE: Puts the first trap from your deck in your hand; it costs 1 AP less." Cost changed from 5 AP to 4 AP.
  • Treacherous HeroineEffect modified. "Reduces the countdown of Sram traps in your opponent's hand by 1 turn," becomes "As long as she's in play, activated traps from your opponent's hand cost 4 AP more and inflict 1 extra damage." Health points changed from 3 HP to 4 HP.
  • Unsettling TrapCost reduced from 4 AP to 2 AP.
  • Activated Unsettling Trap: Effect modified. "Draw 2 cards. You have 3 turns to play it, or all your Dofus will suffer 2 damage," becomes "Draw 2 cards. You have 1 turn to play it, or all your Dofus will suffer 1 damage."

  • Lethal TrapCost changed from 4 AP to 3 AP.
  • Activated Lethal TrapEffect changed. "Destroy one of your Minions. You have 3 turns to play it, or all your Dofus will suffer 2 damage," becomes "Destroy one of your Minions. You have 1 turn to play it, or all your Dofus will suffer 1 damage."
  • Activated Explosive Trap: Effect modified. "Inflicts 2 damage on your Minions. You have 3 turns to play it, or all your Dofus will suffer 2 damage," becomes "Inflicts 3 damage on your Minions. You have 1 turn to play it, or all your Dofus will suffer 1 damage."

Neutral

  • ShadowEffect modified. "END OF TURN: Puts 1 card from your hand in your opponent's hand and puts 1 card from your opponent's hand in your hand," becomes "APPEARANCE: Repel a Minion by 7 cells. Inflict 4 damage on it if you have a vigilante on the field." Attack changed from 6 AT to 4 AT. Health points changed from 3 HP to 6 HP.
  • Prince LackbeardEffect modified. "COUNTERATTACK: Puts the last Minion that went to your discard pile in your deck," becomes "COUNTERATTACK: Puts the last Minion that went to your discard pile in your hand." Health points changed from 4 HP to 5 HP.

BUGFIXES

GENERAL

  • Fixed a bug in the loading screen that made the gods pass in front of the rest of the interface.

  • Fixed a bug that made the sides of the field appear when the quality was changed during the tutorial.

  • Fixed a bug that allowed event cards to appear before their unlock date.

CARDS

  • Fixed a bug that resulted in card cost reductions not always being un-applied after they were activated (for example, Amalia** when Maddolls were on the field, or Emma Sacker returned to a hand and played again immediately).

  • Fixed a typo in the HORDE effect help window.

  • Botany: The text now indicates that only one allied seed can be transformed.

Source

Steam News / 15 May 2018

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