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Steam News14 March 20224y ago

Kowi Ishto: Battle of Akonoli - Update 1.2.0

. . . Message Incoming Gameplay Some of the Enemy Spawner's time to spawn enemies has been reduced and the number of enemy spawners in certain boss levels have been reduced.

Full notes

Full Kowi Ishto: Battle of Akonoli update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions12 changes1 removal
  • Gameplay
  • Balance
  • UI and audio
changedGameplaySome of the Enemy Spawner's time to spawn enemies has been reduced and the number of enemy spawners in certain boss levels have been reduced.
changedGameplaySome placements of Enemies have been adjusted.
removedGameplayTo improve the gameplay, some levels have been removed.
changedGameplayNote: Level changes might have an effect on Save Files if your last save was on one of these Levels. This would not have been done, if the game had an established player base. This was done to make the game more enjoyable.
changedGameplayThe fire rate for the Players have been adjusted to be slower.
changedGameplayThe Huge Bullet Power Up has been changed to a slower fire rate and has a hit point of 5 instead of 2.

Kowi Ishto: Battle of Akonoli changes

changedSome of the Enemy Spawner's time to spawn enemies has been reduced and the number of enemy spawners in certain boss levels have been reduced.
changedSome placements of Enemies have been adjusted.
removedTo improve the gameplay, some levels have been removed.
changedNote: Level changes might have an effect on Save Files if your last save was on one of these Levels. This would not have been done, if the game had an established player base. This was done to make the game more enjoyable.
changedThe fire rate for the Players have been adjusted to be slower.

. . . Message Incoming

Gameplay

Some of the Enemy Spawner's time to spawn enemies has been reduced and the number of enemy spawners in certain boss levels have been reduced.

Some placements of Enemies have been adjusted.

To improve the gameplay, some levels have been removed.

Note: Level changes might have an effect on Save Files if your last save was on one of these Levels. This would not have been done, if the game had an established player base. This was done to make the game more enjoyable.

The fire rate for the Players have been adjusted to be slower.

The Huge Bullet Power Up has been changed to a slower fire rate and has a hit point of 5 instead of 2.

Both Fire Rate Power Ups have been slowed down.

Player takes damage if hitting an enemy with the player ship.

Minor changes to dialog.

Other various changes.

GUI

Some minor graphical improvements to certain bullets, Character Portraits and enemies have been made.

The change on the bullets having an outline from the last announcement, have been changed back to their original look.

The Huge Bullet Power Up sprite has been changed.

Bug Reports

If you encounter any bugs, glitches or issues playing the game after this update, please post in the Feedback, Bug & Glitch Reports

End of communication . . .

Source

Steam News / 14 March 2022

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