Full notes
Full KOTH update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes0 additions1 change0 removals
- Maps
changedMenus rewritten. Main menu made more intuitive. - Koth radar rewritten to adapt to terrain. More efficient and accurate. - Koth radar speed computation revised slightly. - Player name characters not in chosen font shown as #. - Rocks look good from underneath. - Tree trunks made (a bit) rounder.
KOTH changes
changedMenus rewritten. Main menu made more intuitive. - Koth radar rewritten to adapt to terrain. More efficient and accurate. - Koth radar speed computation revised slightly. - Player name characters not in chosen font shown as #. - Rocks look good from underneath. - Tree trunks made (a bit) rounder.
- Menus rewritten. Main menu made more intuitive. - Koth radar rewritten to adapt to terrain. More efficient and accurate. - Koth radar speed computation revised slightly. - Player name characters not in chosen font shown as #. - Rocks look good from underneath. - Tree trunks made (a bit) rounder.
Source
Changelog.gg summarizes and formats this update. How we read updates.
