In this update6
Full notes
Full Korea Dynasty (조선메타실록) update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- UI and audio
- Gameplay
- Maps
- Balance
- Fixes
Korea Dynasty (조선메타실록) changes
Improvements
Items
Block and parry sound effects now vary depending on the materials of the objects involved.
Animals/NPCs
The interval between companion NPC voice lines has been increased.
The attack patterns of NPCs in Gyeongbokgung Palace have been improved.
The attack patterns of Manchu deserter NPCs have been improved.
The difficulty of some bosses has been adjusted.
The amount of gunpowder stocked by NPC vendors has been slightly increased.
Building
Quick Slots can now be changed while in Build and Demolish modes.
Environment / Structures
The terrain colors in Gyeongbokgung Palace have been restored to their previous appearance.
Balance
The stamina recovery rate of herbivores after fleeing has been reduced.
Language
Translation quality has been improved throughout the game.
As part of adjustments to supported languages, Dutch language support has been discontinued.
Bug Fixes
Fixed an issue where characters’ torsos could bend unnaturally in certain situations.
Source
Changelog.gg summarizes and formats this update. How we read updates.
