Full notes
Full Konkwest update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Maps
- Server
Konkwest changes
Konkwest now has graphics options, where you can select from four quality levels:
minimum: as the name suggests, this one comes with nothing special
low: default on Android; this one has 4x Antialiasing, which is an important improvement over none
high: default on Windows; this one has shadows (3 shadow cascades)
ultra: this one has 8x Antialiasing, better shadows (4 cascades), and renders in 1.25x superresolution
UI
When you receive diplomatic requests or when you plan something, a red circle effect now highlights the appropriate buttons.
New graphics for the power bar.
There is a marker for requesting ownership of a place now.
Map Modes
Added a regions map mode, which shows the regions of the selected country in colors, and the specialization of each region striped.
Help Articles
Added new help articles about these topics: capitals, countries, de jure ownership, places, regions, terrain types
Bugfixes
Possibly fixed a bug that soft-locks the game when a transmission fails in multiplayer. (I couldn't test this yet, since that requires someone with an unstable connection.)
When creating a custom country, the previous country no longer retains de jure ownership of the place.
The player country panel no longer glitches out at low display or window heights.
The leaderboard remains visible when ready.
All plan execution effects occur as planned again (industry development gears were missing).
Loading a game no longer resets custom place names.
You can no longer name your country " " (spaces).
The turn timer uses the correct font.
Source
Changelog.gg summarizes and formats this update. How we read updates.
