Konfronto
Steam News 31 March 20261mo ago

1.1.1 - patch notes

After seeing the results from the season-finale tournament, we realise that it is possible to use the devour cycle to get to a state where your opponent's build does not matter as you can guarantee victory before turn 2…

Update log

Full Konfronto update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

0 fixes7 additions1 change0 removals
  • Events
  • Gameplay
changedAfter seeing the results from the season-finale tournament, we realise that it is possible to use the devour cycle to get to a state where your opponent's build does not matter as you can guarantee victory before turn 25 (negating Space Junk, Dread and Provisions as a viable strategy). We like it when there are many routes to victory in Konfronto. Farmers Market
addedNew Passive: The first time a Pilot is devoured each battle all ships get +5 Attack permanently Passive: Your Cargo generate 3 more Provisions
addedNew Passive: Your Cargo generates 3 more Dread Passive: The first time a Pilot is devoured each battle all ships get +5 Attack permanently
addedNew Passive: The first time A Spaceship on A Devours in battle, it gains an extra permanent +20 Shield Generation & +10 Attack
addedNew Pilot Slot: On Battle Start: Gain 5 Credits.
addedNew CD - 24 Attack - 10 Passive: Spaceships on A lose -10 Attack. This spaceship gain +20 Attack for every other spaceship on A

After seeing the results from the season-finale tournament, we realise that it is possible to use the devour cycle to get to a state where your opponent's build does not matter as you can guarantee victory before turn 25 (negating Space Junk, Dread and Provisions as a viable strategy). We like it when there are many routes to victory in Konfronto. Farmers Market

Old Passive: Whenever a Pilot is devoured all ships get +3 Attack permanently Passive: Your Cargo generate 3 more Provisions

New Passive: The first time a Pilot is devoured each battle all ships get +5 Attack permanently Passive: Your Cargo generate 3 more Provisions

Skeleton Crew

Old Passive: Your Cargo generates 3 more Dread Passive: Whenever a Pilot is devoured all ships get +3 Attack permanently

New Passive: Your Cargo generates 3 more Dread Passive: The first time a Pilot is devoured each battle all ships get +5 Attack permanently

Blade Runner Bean

Old Passive: Whenever A Spaceship on A Devours, it gain an extra permanent +20 Shield Generation & +20 Attack

New Passive: The first time A Spaceship on A Devours in battle, it gains an extra permanent +20 Shield Generation & +10 Attack

Eggsimilator

Old Pilot Slot: On Battle Start: Gain 10 Credits.

New Pilot Slot: On Battle Start: Gain 5 Credits.

Colonial Adder

Old CD - 21 Attack - 0 Passive: Spaceships on A lose -10 Attack. This spaceship gain +20 Attack for every other spaceship on A

New CD - 24 Attack - 10 Passive: Spaceships on A lose -10 Attack. This spaceship gain +20 Attack for every other spaceship on A

Sunderbird 1

Old CD - 22 Attack - 20-40

New CD - 23 Attack - 20-40

Black Market

Old Passive: On Even Rounds: Spaceships in the Trader have a 15 Credits discount. Passive: On Odd Rounds: Generators in the Trader have a 15 Credits discount.

New Passive: On Even Rounds: Spaceships in the Trader have a 10 Credits discount. Passive: On Odd Rounds: Generators in the Trader have a 10 Credits discount

Source

Steam News / 31 March 2026

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