In this update1
Full notes
Full Kona & SnowRabbit: Pilot update
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What changed
- Gameplay
- Maps
- UI and audio
- Fixes
Kona & SnowRabbit: Pilot changes
Gameplay
Flying frozen monsters that hit unfrozen enemies will now knock them back.
Improved the tutorial stages to make it easier to experience the game mechanics.
Increased the maximum distance of the hammerdash for bosses only.
Made other minor fixes to boss stages based on feedback.
Adjusted the rush speed of the jellyfish monster to make it easier to see it coming.
Interface
Changed the text in the options window to make it easier to understand.
Improved how the options window displays when using a keyboard and mouse or gamepad, depending on the control device.
Added a mouse sensitivity setting that appears when using keyboard and mouse in the options window.
Slightly increased the duration of Snow Rabbit's dialog window.
Art
Significantly improved the visuals of the “Monastery Top Floor Corridor” stage.
Fixed an intermittent visual issue in the boss stage.
Changed the color of the Jellyfish monster to improve its visibility.
Bug fixes
Fixed an issue where an exit trigger could occur at the same time as clearing a stage.
Fixed an issue where skipping before the end of the initial cutscene would result in a black screen.
Kona and Snowrabbit at BIC 2024!?
Kona and the Snow Rabbit will be on display at BIC 2024!
Online exhibit: August 9 - August 30
Offline Exhibition: B2B - August 16 (Fri) / B2C - August 17 (Sat) ~ August 18 (Sun) BEXCO Exhibition Center 1 in Busan, Korea
See you at BIC~.
Source
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