Full notes
Full Koltera 2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- Gameplay
- Fixes
- Balance
- UI and audio
Koltera 2 changes
Fixed issue where fishing was only giving 1 reward, creating a fishing charm shortage (sorry for ignoring the fishing cult)
Added 25 Treasure Chests to players inventories to make up for the fishing bug
Fixed level requirement issue on cooked fish recipe
Added scaling xp for the better fish for the cooked fish recipe
Changed the Task Board completion reset timer from 24 hrs -> 20 hrs to allow for a more daily experience and not a moving goalpost.
Changed cheese sell price from 115 -> 125
Changed cooked fish sell price from 2 -> 3
Added the creature Scoots's flavor text
Added a "Skip" button to the Task board, that now lets you skip (will need to wait the new 20 hour cooldown)
Changed the dropdowns for helpers on helper and gathering tab to show an icon and the name of the main resource for clarity
Changed expedition creature "type" filter so you can multi-select types for more coverage
Changed expeditions to add xp in realtime instead of at the end. Still no penalties for canceling.
Fixed an issue where dungeons keys that were crafting after removal blocked the workbench from use
Added a new Tier filter system in the Summon tab. Green for completed, Yellow for at least 1 summoned, Red for nothing summoned yet
Added icons next to creatures in the creature tab to show they are busy with something
Added filters to the creatures tab
Added garden re-organization. Drag and drop flowers to swap (rocks cannot be swapped)
Changed tutorial to make it quicker for new players to get through (waiting time cut in half)
Source
Changelog.gg summarizes and formats this update. How we read updates.
