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Steam News9 March 20263mo ago

Merchant Daily Limits, Settings, and more 🛒 Koltera 2 Patch 1.4

Added a new limited quantity system for the Merchant that resets daily at midnight - Added text to job profeciences in the creature details to show that they do not change with level - Added additional text to "The Awak

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Full Koltera 2 update

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What changed

0 fixes1 addition0 changes1 removal
  • Workshop
  • Balance
addedAdded a new limited quantity system for the Merchant that resets daily at midnight - Added text to job profeciences in the creature details to show that they do not change with level - Added additional text to "The Awakening" to give more hints at why it's useful - Added new setting that allows for muting sound when game is unfocused - Added new setting that allows you to disable the can summon navigation notification - Added a underline to materials in the recipe info of workstations that you can click to auto switch to gather - Added in expedition details in the rewards, how many you own of that item already - Changed Task Board Potion price from 20,000 Gold to 40,000 Gold - Changed Task Board Potion to a limit of 1 daily - Changed order of job profeciences on creature detail page to match order in taskbar - Removed bold from gold number on task bar and increased font size of that whole row to make it easier to read - Fixed memory leak issues stemming from a recent change (you'll notice progress bars are a bit less smooth now) - Fixed rounding error when creature has optimal trait and type in expedition party score - Fixed offline progress helpers not giving the correct amount upon return (dumb hardcoded values I forgot to update) - Balanced Saw, Hammer, and Knife changing twig and stone requirements from 16 -> 4, crafting duration from 30s -> 16s, and xp/sec from 2 xp/s -> 1 xp/s
removedNext patch, I am planning to rebalance all of the workstations. The balances for it have be lackluster and there needs to be a progression curve. For now, I've adjusted the essential tools to hopefully remove that as a bottleneck.

Koltera 2 changes

addedAdded a new limited quantity system for the Merchant that resets daily at midnight - Added text to job profeciences in the creature details to show that they do not change with level - Added additional text to "The Awakening" to give more hints at why it's useful - Added new setting that allows for muting sound when game is unfocused - Added new setting that allows you to disable the can summon navigation notification - Added a underline to materials in the recipe info of workstations that you can click to auto switch to gather - Added in expedition details in the rewards, how many you own of that item already - Changed Task Board Potion price from 20,000 Gold to 40,000 Gold - Changed Task Board Potion to a limit of 1 daily - Changed order of job profeciences on creature detail page to match order in taskbar - Removed bold from gold number on task bar and increased font size of that whole row to make it easier to read - Fixed memory leak issues stemming from a recent change (you'll notice progress bars are a bit less smooth now) - Fixed rounding error when creature has optimal trait and type in expedition party score - Fixed offline progress helpers not giving the correct amount upon return (dumb hardcoded values I forgot to update) - Balanced Saw, Hammer, and Knife changing twig and stone requirements from 16 -> 4, crafting duration from 30s -> 16s, and xp/sec from 2 xp/s -> 1 xp/s
removedNext patch, I am planning to rebalance all of the workstations. The balances for it have be lackluster and there needs to be a progression curve. For now, I've adjusted the essential tools to hopefully remove that as a bottleneck.
  • Added a new limited quantity system for the Merchant that resets daily at midnight - Added text to job profeciences in the creature details to show that they do not change with level - Added additional text to "The Awakening" to give more hints at why it's useful - Added new setting that allows for muting sound when game is unfocused - Added new setting that allows you to disable the can summon navigation notification - Added a underline to materials in the recipe info of workstations that you can click to auto switch to gather - Added in expedition details in the rewards, how many you own of that item already - Changed Task Board Potion price from 20,000 Gold to 40,000 Gold - Changed Task Board Potion to a limit of 1 daily - Changed order of job profeciences on creature detail page to match order in taskbar - Removed bold from gold number on task bar and increased font size of that whole row to make it easier to read - Fixed memory leak issues stemming from a recent change (you'll notice progress bars are a bit less smooth now) - Fixed rounding error when creature has optimal trait and type in expedition party score - Fixed offline progress helpers not giving the correct amount upon return (dumb hardcoded values I forgot to update) - Balanced Saw, Hammer, and Knife changing twig and stone requirements from 16 -> 4, crafting duration from 30s -> 16s, and xp/sec from 2 xp/s -> 1 xp/s

Next patch, I am planning to rebalance all of the workstations. The balances for it have be lackluster and there needs to be a progression curve. For now, I've adjusted the essential tools to hopefully remove that as a bottleneck.

Source

Steam News / 9 March 2026

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