Full notes
Full Koloboke: Sickness Simulator update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Maps
- Gameplay
- Performance
- Balance
We watch a lot of influencers ːsteamhappyː play Koloboke and notice both bugs and areas for improvement. Here's the list of changes in this update:
New:
You can now jump with the left mouse button.
A language selection option has been added when you launch the game.
In third-person story mode, the map has become slightly more difficult: harmful mushrooms have grown in some places. An example of how mushrooms work - https://www.twitch.tv/tabula/clip/ImpartialAbnegateShieldPermaSmug-xG6H38xR4lLifSib
New inviting comments have been added to the playing screen.
New in Only Up mode:
A "compass"has added. It shows:
nearest points of interest;
current altitude;
maximum altitude reached.
Starting the mode no longer resets the story mode progress. For this purpose, a"Continue Story"button has been added to the main menu.
Grandfather now sometimes comments on your falls.
In the pause menu, the"I'm stuck"button now slightly bounces Koloboke up. The button has a 5 second cooldown. We hope this will help you get out of difficult places.
Changes
Improved performance in third-person story mode.
Decreased the volume of sounds in the scene where Koloboke rolls into a bucket in the well.
Adjustments have been made to maps in places where players were getting stuck.
When playing in first person, you now have more control over the camera during a long jump, flight, or fall.
When playing in first person, slowdown in the air during a long fall has been reduced. Now you have a chance to fall less.
Fixes
Fixed a bug where the restart button in the pause menu would sometimes stop working.
Thank you for playing and sharing the game with your friends and streamers you like ːthumbaliftː
Source
Changelog.gg summarizes and formats this update. How we read updates.
