Full notes
Full Koler update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
Improvements
The laser machine in dungeons can be turned off now.
Skirmish System will automatically increase cooldown to give more free time to players.
Rolling has 9 frames of invincibility now.
Players can only receive damage 4 times per 0.4s.
Players can now use gamepad stick to switch the locked-on target. (Turn right or left for 0.2s to switch the target)
Internal updates on multiplayer functions.
Source
Changelog.gg summarizes and formats this update. How we read updates.