Full notes
Full KOJOUJI update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
With the implemented save system, each time your inventory gets updated or you make any major change in the game (like turning on the energy), the game will autosave.
You will see the option continue in the main menu, which allows you to start playing with all the items you got and changes you made previously. When you die, the retry option will reload the game instead of starting again from the beginning.
Changes:
- Flashlight movement smoothed.
- Item Indicator changed
(It should be more visible). - Camera Exposure now works faster and more limided.
Bug Fixes: - Fixed a bug in wich you could get feared outside the hospital. - Fixed a bug in wich you could get feared even with the monster dead. - Fixed one of the ending letters that wasn't appearing. - Fixed a bug that allows you to place the antidotes with the doors closed. - Fixed some rubish position. - Fixed a bug in wich you will get the message that the place is done before beiing actually done.
Source
Changelog.gg summarizes and formats this update. How we read updates.
