Full notes
Full Kohate update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
New version of Kohate (v1.0.4) has some changes that should make getting into the game a bit easier and some bug fixes.
Fixed an issue where the monster may spawn in too close to the player
The monster will now release into the complex after a period of time instead of instantly after reveal
Fixed an issue where players could press door buttons multiple times
Work in Progress
There are a few minor bugs that I have noticed that aren't game breaking but I would like to address. I'm also working on a game update with a fourth ending and a potential save system though I am not certain what exactly I would like to save yet in terms of items, doors opened, blood samples collected, etc. It would be a large system to implement after the fact so I am still weighing the value of ti.
Source
Changelog.gg summarizes and formats this update. How we read updates.
