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Steam News1 April 20206y ago

Update 0.10.4 - Loading time optimization

Greetings! We’ve released a new update in Kofi Quest: Alpha MOD, and this one’s a tad special. One of the most important fixes in this new patch is that we’ve reduced loading times when moving between stages.

Full notes

Full Kofi Quest update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes2 additions1 change0 removals
  • Maps
  • Gameplay
  • Performance
  • Fixes
addedGreetings! We’ve released a new update in Kofi Quest: Alpha MOD, and this one’s a tad special. One of the most important fixes in this new patch is that we’ve reduced loading times when moving between stages . This is something we’ve been working on for a while and that we always saw as a necessary improvement for the game.
addedTherefore, the corrections this new patch brings are:
changedLoading time between scenes has been considerably reduced
fixedFixed names of some items and obstacles that weren't showing properly
fixedFixed lighting of some scenes after exiting a cave
fixedFixed some issues with the sling minigame

Kofi Quest changes

addedGreetings! We’ve released a new update in Kofi Quest: Alpha MOD, and this one’s a tad special. One of the most important fixes in this new patch is that we’ve reduced loading times when moving between stages . This is something we’ve been working on for a while and that we always saw as a necessary improvement for the game.
addedTherefore, the corrections this new patch brings are:
changedLoading time between scenes has been considerably reduced
fixedFixed names of some items and obstacles that weren't showing properly
fixedFixed lighting of some scenes after exiting a cave

Greetings! We’ve released a new update in Kofi Quest: Alpha MOD, and this one’s a tad special. One of the most important fixes in this new patch is that we’ve reduced loading times when moving between stages. This is something we’ve been working on for a while and that we always saw as a necessary improvement for the game.

Therefore, the corrections this new patch brings are:

  • Loading time between scenes has been considerably reduced

  • Fixed names of some items and obstacles that weren't showing properly

  • Fixed lighting of some scenes after exiting a cave

  • Fixed some issues with the sling minigame

  • Fixed some visual bugs with the map

  • Fixed units behaviours that failed to use some skills after arriving at their destination (and you had to order them to do it again)

  • Fixed some softlocks when Kofi died in some undesired situations

We hope you’re enjoying the game.

By the way, we all know what day it is today, right? We’ll say just one thing. Beware if you play Kofi Quest today…

That will be all.

Source

Steam News / 1 April 2020

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