Full notes
Full KoChaos update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey all! Really large update here. We are adding new enemies to end-game content and UI changes.
What changed
- UI and audio
- Fixes
- Gameplay
So with this update, I will say this one gave me some trouble and will also be reworked. They are mainly just end-game enemies. Not all bosses have their enemy types so this will be fixed in the future.
I have added new UI elements to further show you the moveset of the heroes. I saw a lot of people playing the game not knowing you can jump or dash. So here that is.
I have also reworked healing. You can upgrade it now. So each hero does not have a healing stat. This is for simplicity's sake so trying to level a new hero is not such a drag.
Xp rates have also been adjusted so grinding is not a terrible drag anymore. Each difficulty has had its cap expanded way more!
There were way more changes but for now, this is all.
I hope you have a great day!
Alex:)
Source
Changelog.gg summarizes and formats this update. How we read updates.
