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Steam News24 December 20256mo ago

Knights Province launches Alpha 13 with long-awaited Multiplayer

December 2025 - Just in time for the Christmas season, Knights Province reaches a major development milestone with the release of Alpha 13, the major update after two years since previous Alpha 12.

Full notes

Full Knights Province update

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What changed

0 fixes6 additions5 changes0 removals
  • Events
  • Workshop
  • Server
  • Maps
  • Gameplay
  • Performance
addedDecember 2025 - Just in time for the Christmas season, Knights Province reaches a major development milestone with the release of Alpha 13, the major update after two years since previous Alpha 12. Following the previous Alpha 12 release, this new version delivers substantial technical, visual, and gameplay advancements - most notably, the long-anticipated arrival of multiplayer.
changedAlpha 13 marks the first step into multiplayer gameplay, allowing you to experience Knights Province cooperatively or competitively. Alongside this, the update deepens mission scripting and storytelling tools, improves performance, and enhances audio and visuals - all pushing the game closer to a fully realized Real-Time Strategy experience.
changedMultiplayerPlayers can now join online servers to play together, engage in PvP or cooperative matches, or spectate ongoing games. Maps and save files can be shared easily between players, making multiplayer sessions accessible and flexible.
addedExpanded Mission Design and StorytellingNew animated map objects and addon objects empower mapmakers to create more dynamic scenarios. Heroic unit support introduces unique unit identities with custom names, stats, morale, and behaviors, greatly expanding creative freedom for scripted missions.
addedNew Neutral EnemiesSkeletons emerge as a new neutral threat, unaffected by hunger or morale. These units introduce fresh tactical challenges and add a darker tone to select missions and campaigns.
addedNew Campaign: Burning HayA brand-new eight-mission campaign by Amaroth. Designed to be story-heavy and challenging, the campaign places players in the middle of a sudden civil war from the perspective of an inexperienced knight. New single-player and multiplayer maps are included as well.

December 2025 - Just in time for the Christmas season, Knights Province reaches a major development milestone with the release of Alpha 13, the major update after two years since previous Alpha 12. Following the previous Alpha 12 release, this new version delivers substantial technical, visual, and gameplay advancements - most notably, the long-anticipated arrival of multiplayer.

Alpha 13 marks the first step into multiplayer gameplay, allowing you to experience Knights Province cooperatively or competitively. Alongside this, the update deepens mission scripting and storytelling tools, improves performance, and enhances audio and visuals - all pushing the game closer to a fully realized Real-Time Strategy experience.

Key Features in Alpha 13

Multiplayer

Players can now join online servers to play together, engage in PvP or cooperative matches, or spectate ongoing games. Maps and save files can be shared easily between players, making multiplayer sessions accessible and flexible.

Expanded Mission Design and Storytelling

New animated map objects and addon objects empower mapmakers to create more dynamic scenarios. Heroic unit support introduces unique unit identities with custom names, stats, morale, and behaviors, greatly expanding creative freedom for scripted missions.

New Neutral Enemies

Skeletons emerge as a new neutral threat, unaffected by hunger or morale. These units introduce fresh tactical challenges and add a darker tone to select missions and campaigns.

New Campaign: Burning Hay

A brand-new eight-mission campaign by Amaroth. Designed to be story-heavy and challenging, the campaign places players in the middle of a sudden civil war from the perspective of an inexperienced knight. New single-player and multiplayer maps are included as well.

Visual Improvements

Forests now feature fully reworked foliage, significantly improving the environmental atmosphere. Combined with new terrain surfaces and adjustable sun settings, map creators can fine-tune lighting and mood like never before.

Performance, Graphics, and Audio Enhancements

Alpha 13 introduces rendering optimizations, an updated sound engine, and a revamped text renderer supporting mixed styles such as color, underline, and strikethrough.

Improved Localization Support

New alphanumeric localization keys streamline translations for missions and addons. Greek localization has been added.

Additional Improvements

Semi-automatic highscore verification via Knight Tavern, Savegames bundled into a single, shareable file, Numerous smaller fixes and quality-of-life improvements. A full changelog is available in-game at startup and through the Options menu.

Looking Ahead to Alpha 14

While Alpha 13 is a major step forward, several systems are still in development before Knights Province can transition to Beta. Planned areas of focus for Alpha 14 include:

  • Animal breeding systems (horses and farm animals)

  • Stronger walls and improved AI behavior

  • Player-to-player trade systems

  • Siege machinery

  • Additional buildings, units, animations, and assets

Availability and Community

Knights Province remains free to play during Alpha. If you wish to support development can do so via Patreon or Itch.io. The game is also available to wishlist here on Steam.

Discord Community Hub: https://discord.gg/ZGrgC6G

Source

Steam News / 24 December 2025

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