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Steam News25 December 20178y ago

00.08A Patch Notes

Merry Christmas and Happy Holidays Everyone We are so excited to be available on Steam and hope to make a splash with Knights of the Drowned Table! We can't wait to grow with our fans and build a game that we love!

Full notes

Full Knights of the Drowned Table update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes13 additions6 changes1 removal
  • UI and audio
  • Gameplay
  • Balance
  • Fixes
fixedMerry Christmas and Happy Holidays EveryoneWe are so excited to be available on Steam and hope to make a splash with Knights of the Drowned Table! We can't wait to grow with our fans and build a game that we love! Last night, the RillyBoss team worked tirelessly (literally - we all were up well past 4AM) to get Knights of the Drowned Table ready for Steam. Although we were happy with the build, there is always room for improvement! We have uploaded update 00.08A to address customer feedback. We have added a settings menu to change control and comfort settings. We have also fixed quite a few bugs. 00.008A Overview:
addedMerry Christmas and Happy Holidays EveryoneAdded the option to enable snap turning.
addedMerry Christmas and Happy Holidays EveryoneAdded the option to enable motion blur to assist with full locomotion comfort with some users.
addedMerry Christmas and Happy Holidays EveryoneAdded the option to disable controller rotation. When enabled, players will only rotate by moving their bodies.
removedMerry Christmas and Happy Holidays EveryoneDecreased the amount of time between placing a stein and starting a level to 1.5 seconds. This will still allow players to remove their steins if they change their mind. Please keep in mind that during multiplayer matches, all players must place at least one stein to start a level.
addedMerry Christmas and Happy Holidays EveryoneAdded an option for Hold To Grab / Click To Grab. This was a much requested feature. Please let us know if this feels better for you.

Knights of the Drowned Table changes

fixedWe are so excited to be available on Steam and hope to make a splash with Knights of the Drowned Table! We can't wait to grow with our fans and build a game that we love! Last night, the RillyBoss team worked tirelessly (literally - we all were up well past 4AM) to get Knights of the Drowned Table ready for Steam. Although we were happy with the build, there is always room for improvement! We have uploaded update 00.08A to address customer feedback. We have added a settings menu to change control and comfort settings. We have also fixed quite a few bugs. 00.008A Overview:
addedAdded the option to enable snap turning.
addedAdded the option to enable motion blur to assist with full locomotion comfort with some users.
addedAdded the option to disable controller rotation. When enabled, players will only rotate by moving their bodies.
removedDecreased the amount of time between placing a stein and starting a level to 1.5 seconds. This will still allow players to remove their steins if they change their mind. Please keep in mind that during multiplayer matches, all players must place at least one stein to start a level.

Merry Christmas and Happy Holidays Everyone

We are so excited to be available on Steam and hope to make a splash with Knights of the Drowned Table! We can't wait to grow with our fans and build a game that we love! Last night, the RillyBoss team worked tirelessly (literally - we all were up well past 4AM) to get Knights of the Drowned Table ready for Steam. Although we were happy with the build, there is always room for improvement! We have uploaded update 00.08A to address customer feedback. We have added a settings menu to change control and comfort settings. We have also fixed quite a few bugs. 00.008A Overview:

  • Added the option to enable snap turning.

  • Added the option to enable motion blur to assist with full locomotion comfort with some users.

  • Added the option to disable controller rotation. When enabled, players will only rotate by moving their bodies.

  • Decreased the amount of time between placing a stein and starting a level to 1.5 seconds. This will still allow players to remove their steins if they change their mind. Please keep in mind that during multiplayer matches, all players must place at least one stein to start a level.

  • Added an option for Hold To Grab / Click To Grab. This was a much requested feature. Please let us know if this feels better for you.

  • We have found a bug with the arrow physics, and the arrows should fly much more naturally. Our team is currently discussing design options on how to improve quiver placement.

  • Increased the maximum player movement speed to 1.5X.

Full Changelog below:

  • 00.08A Tavern MenuChanged wait time to start level to 1.5 seconds.
  • 00.08A Tavern MultiplayerChanged wait time to start level to 1.5 seconds.
  • 00.08A TavernAdded additional signs to the tavern.
  • 00.08A PlayerIncreased Maximum Movespeed by 50%
  • 00.08A PlayerAdded ability to disable controller rotation for roomscale.
  • 00.08A PlayerAdded functionality for Snap Turn
  • 00.08A PlayerAdded functionality for Motion Blur
  • 00.08A Added Settings Manager to change Click to Grab, Snap Turn,

  • Disable Controller Rotation, Motion Blur. Audio Settings to come!

  • 00.08A Added Settings Panel in Tavern to change Settings

  • 00.08A HandControllerAdded support for Toggle and Hold Grip Styles
  • 00.08A OculusTouchInputAdded support for Toggle and Hold Grip
  • 00.08A SteamVRInputAdded support for Toggle and Hold Grip
  • 00.08A GameManagerFixed bug with Player Count for the level select handler in Offline Mode.
  • 00.08A Basic Arrow: Smoothed Normals

  • 00.08A Arrow ControllerFixed weird rotation based on Hand Release.

We hope everyone has great time! I hope to see you online! Happy Holidays! Much Love, Billy

Source

Steam News / 25 December 2017

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