Full notes
Full Knights of the Card Table update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Knights of the Card Table changes
So we wrangled a bunch of updates and fixes into a release that we're just pushing live. No testing, no non-sense. Just a new build that fixes sooooo much stuff.
Updated fireball+freeze tutorial Fixed augment text, updated titles More space for translated dialog Missing icon fix Default to villain image Removed unneeded delays for card transitions CallOut/DropOut fix for multiple misses Fireball Mission Fix Translation branch WIP Module cleanup to save memory Gold ramping (upwards) based on character level Started work on character sheet/epic progress Manually opening manual fix
People who weren't getting enough gold in later levels should get more, but maybe not enough. We'll keep an eye on that.
And that's right, our publisher is starting translation work, so hopefully we'll be supporting a bunch of new languages. Le Woot!
Source
Changelog.gg summarizes and formats this update. How we read updates.
