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Steam News6 March 20251y ago

Patch 1.0.2

Another day, another patch. Folks, you have been experiencing crashes and we've been trying our best to figure out what the hell is causing them.

Full notes

Full Knights in Tight Spaces update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition4 changes0 removals
  • Performance
  • Balance
  • Fixes
addedFolks, you have been experiencing crashes and we've been trying our best to figure out what the hell is causing them. In almost all cases it appears to be something related to the engine, rather than lets say a missing call out in our game logic. With that in mind we've been running a test on a Unity engine update which we're hoping is going to crush this problem, and ideally not cause any new ones.
changedSpeed and accuracy are both priorities so this is a small patch for now:
changedEngine update to resolve random crashes
fixedFixed Softlock that would sometimes manifest at the beginning of the Golem fight
fixedFixed issue in relation to XP gains not being recorded
changedAnd if you want to make a ticket or seek more focused technical support for anything you're experiencing in game, please do so at the link below. You'll be able to attach crash logs and save files and it really helps us to help you the fastest way:

Knights in Tight Spaces changes

addedFolks, you have been experiencing crashes and we've been trying our best to figure out what the hell is causing them. In almost all cases it appears to be something related to the engine, rather than lets say a missing call out in our game logic. With that in mind we've been running a test on a Unity engine update which we're hoping is going to crush this problem, and ideally not cause any new ones.
changedSpeed and accuracy are both priorities so this is a small patch for now:
changedEngine update to resolve random crashes
fixedFixed Softlock that would sometimes manifest at the beginning of the Golem fight
fixedFixed issue in relation to XP gains not being recorded

Another day, another patch.

Folks, you have been experiencing crashes and we've been trying our best to figure out what the hell is causing them. In almost all cases it appears to be something related to the engine, rather than lets say a missing call out in our game logic. With that in mind we've been running a test on a Unity engine update which we're hoping is going to crush this problem, and ideally not cause any new ones.

Speed and accuracy are both priorities so this is a small patch for now:

  • Engine update to resolve random crashes

  • Fixed Softlock that would sometimes manifest at the beginning of the Golem fight

One more thing I would like to mention is that we have a fix related to a brutal XP bug, however it is not going to be in this patch, but rather our next one, which could be tomorrow. The note will be:

  • Fixed issue in relation to XP gains not being recorded

While it's not in this build I feel the need mention it now as it's coming along immediately after this patch so please hang in there if you're experiencing it.

That's all for now so in the meantime if you want to join our Discord for more fluid conversation you can do so over here: https://discord.gg/fights-in-tight-spaces-593465873575051317

And if you want to make a ticket or seek more focused technical support for anything you're experiencing in game, please do so at the link below. You'll be able to attach crash logs and save files and it really helps us to help you the fastest way:

Your save folder is here: C:\Users\YOURUSERNAME\AppData\LocalLow\Raw Fury\Knights in Tight Spaces

Your crash folder is here: C:/Users/YOURUSERNAME/AppData/Local/Temp/Raw Fury/Knights in Tight Spaces/Crashes

And you can submit it to us here: https://rawfury.atlassian.net/servicedesk/customer/portal/1

Thanks again to all of our amazing players for providing feedback, positive reviews and supporting us in launching our video game into the world.

Ground Shatter/Raw Fury <3

Source

Steam News / 6 March 2025

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