What changed
0 fixes3 additions1 change0 removals
addedI'm working on the next big update, but here's a small but useful part of it: new passive traits for all squads.
changedNow each squad has its own profile: it can be armored or not, infantry or giant. And many squads have received damage bonuses against specific enemy types - for example, some are particularly good against armored infantry. Don't worry if this sounds like extra math: in practice it's simple - look at the enemy in front of you and pick squads with suitable bonuses. You can always check the exact bonus numbers in the squad's description on hover.
addedIn addition - 10 new items that interact with the new traits. In total, there are now 29 artifacts in the game - almost a third more than before. I won't describe each one: I'll just say that they are more versatile and easier to use than the starting ones, so equipping your hero should now be more convenient.
addedAs always - share your thoughts about the update, the new traits and items in the comments in our Telegram community or on Steam. You can try the new demo version via the link below. Don't forget to add the game to your wishlist, leave a review on the demo, and tell your friends about it!
Knight's Errand changes
addedI'm working on the next big update, but here's a small but useful part of it: new passive traits for all squads.
changedNow each squad has its own profile: it can be armored or not, infantry or giant. And many squads have received damage bonuses against specific enemy types - for example, some are particularly good against armored infantry. Don't worry if this sounds like extra math: in practice it's simple - look at the enemy in front of you and pick squads with suitable bonuses. You can always check the exact bonus numbers in the squad's description on hover.
addedIn addition - 10 new items that interact with the new traits. In total, there are now 29 artifacts in the game - almost a third more than before. I won't describe each one: I'll just say that they are more versatile and easier to use than the starting ones, so equipping your hero should now be more convenient.
addedAs always - share your thoughts about the update, the new traits and items in the comments in our Telegram community or on Steam. You can try the new demo version via the link below. Don't forget to add the game to your wishlist, leave a review on the demo, and tell your friends about it!
Steam post imageHello, knights and knightesses!
I'm working on the next big update, but here's a small but useful part of it: new passive traits for all squads.
Now each squad has its own profile
it can be armored or not, infantry or giant. And many squads have received damage bonuses against specific enemy types - for example, some are particularly good against armored infantry.
Don't worry if this sounds like extra math
in practice it's simple - look at the enemy in front of you and pick squads with suitable bonuses. You can always check the exact bonus numbers in the squad's description on hover.
In the next update, you'll be able to see in advance who you'll be fighting - and then these traits will truly shine.
In addition - 10 new items that interact with the new traits. In total, there are now 29 artifacts in the game - almost a third more than before. I won't describe each one: I'll just say that they are more versatile and easier to use than the starting ones, so equipping your hero should now be more convenient.
As always - share your thoughts about the update, the new traits and items in the comments in our Telegram community or on Steam. You can try the new demo version via the link below. Don't forget to add the game to your wishlist, leave a review on the demo, and tell your friends about it!
Knights Errand Demo