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Steam News31 December 20256mo ago

Combat Training

This update is focused on improving the gaming experience for new players in battle and refining visual cues in combat.

In this update2

Full notes

Full Knight's Errand update

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What changed

0 fixes2 additions3 changes0 removals
  • Gameplay
  • Maps
  • UI and audio
addedThis update is focused on improving the gaming experience for new players in battle and refining visual cues in combat.
addedBattle Basics TrainingNew training stages: Detailed explanations of key mechanics have been added to the game: basic actions (movement, attack, defense), ranged attack, counterattack, control zone, and opportunity attacks.
changedGameplay and InterfaceImproved control zone indication: Fixed a bug where hovering the cursor over a cell next to an enemy did not display a warning sign for entering the control zone. Now positioning will be more predictable.
changedGameplay and InterfaceFirst battle: Balancing and setup of the first battle have been carried out to create a smoother entry into the game.
changedGameplay and InterfaceKnights Errand Demo

Knight's Errand changes

addedThis update is focused on improving the gaming experience for new players in battle and refining visual cues in combat.
addedNew training stages: Detailed explanations of key mechanics have been added to the game: basic actions (movement, attack, defense), ranged attack, counterattack, control zone, and opportunity attacks.
changedImproved control zone indication: Fixed a bug where hovering the cursor over a cell next to an enemy did not display a warning sign for entering the control zone. Now positioning will be more predictable.
changedFirst battle: Balancing and setup of the first battle have been carried out to create a smoother entry into the game.
changedKnights Errand Demo

This update is focused on improving the gaming experience for new players in battle and refining visual cues in combat.

Battle Basics Training

  • New training stagesDetailed explanations of key mechanics have been added to the game: basic actions (movement, attack, defense), ranged attack, counterattack, control zone, and opportunity attacks.
  • Interactive start: All the above-mentioned tips trigger contextually and are displayed exactly when needed.

  • Visual context: A special training container has been implemented directly in battle mode so that tips do not obstruct the battle view.

Gameplay and Interface

  • Improved control zone indicationFixed a bug where hovering the cursor over a cell next to an enemy did not display a warning sign for entering the control zone. Now positioning will be more predictable.
  • First battle: Balancing and setup of the first battle have been carried out to create a smoother entry into the game.

Knights Errand Demo

Source

Steam News / 31 December 2025

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