Devlog #9 - Graphical overhaul and other works in process
Greetings Knights! We are currently working on a graphical overhaul of our game, AI and collisions. We want to share some of the progress with You.
In this update1
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Full Knights & Outlaws update
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0 fixes0 additions4 changes0 removals
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changedGreetings Knights!We are currently working on a graphical overhaul of our game, AI and collisions. We want to share some of the progress with You. Recently we put a lot of effort into in-game details, lightening and the overall world feeling you can check screenshots below to look at progress, it is still quite an early stage of the overhaul, but it will be only better :)
changedGreetings Knights!Good news! AI of townspeople is now quite decent, previously we had quite a big issue with NPC blocking on buildings, but we fixed it now, and they move in logical pathways. We will share its effect as soon as we get rid of the clones' army of test NPCs and improve their animations.
changedGreetings Knights!We have implemented body collision with NPCs to drop stuff and react to being pushed by player. It's working but let's say it needs some tuning...
changedSCREENSHOTSFeedback is welcome so we would like to invite You to our Discord Server! Your Knight Simulator Team Steam post image
Knights & Outlaws changes
changedWe are currently working on a graphical overhaul of our game, AI and collisions. We want to share some of the progress with You. Recently we put a lot of effort into in-game details, lightening and the overall world feeling you can check screenshots below to look at progress, it is still quite an early stage of the overhaul, but it will be only better :)
changedGood news! AI of townspeople is now quite decent, previously we had quite a big issue with NPC blocking on buildings, but we fixed it now, and they move in logical pathways. We will share its effect as soon as we get rid of the clones' army of test NPCs and improve their animations.
changedWe have implemented body collision with NPCs to drop stuff and react to being pushed by player. It's working but let's say it needs some tuning...
changedFeedback is welcome so we would like to invite You to our Discord Server! Your Knight Simulator Team Steam post image
Greetings Knights!
We are currently working on a graphical overhaul of our game, AI and collisions. We want to share some of the progress with You. Recently we put a lot of effort into in-game details, lightening and the overall world feeling you can check screenshots below to look at progress, it is still quite an early stage of the overhaul, but it will be only better :)
Good news! AI of townspeople is now quite decent, previously we had quite a big issue with NPC blocking on buildings, but we fixed it now, and they move in logical pathways. We will share its effect as soon as we get rid of the clones' army of test NPCs and improve their animations.
We have implemented body collision with NPCs to drop stuff and react to being pushed by player. It's working but let's say it needs some tuning...