Full notes
Full Knightfall update
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Repeated intro
Hey guys, quick hotfix to adjust some things that were found during playtesting today! We couldn't wait another week to patch them so here they are!
What changed
- Gameplay
- Compatibility
PATCH NOTES
BUGFIXES - Fixed a bug where two instances of the background music where playing at the same time. - Fixed a bug where enemy speed and aggro range changed after being ambushed by a spider. - Fixed a bug where health pickups would give double health. - Adjusted text in the intro cutscene to not be cut off on smaller resolutions. - Shield unlock animation now works as intended. - Fixed a bug where you were unable to Counter when you had a Shield. - Removed some rogue sprites on second floor (random walls, staircases). CHANGES - Moved "Counter / Block" to Left Trigger on controllers. - Lowered music during intro cutscene by 20%. - Increased all (non-music) SFX by 20%. ADDITIONS - Added Dash ability to controller support (B Button) - Added Dash to Controls screen for clarity.
Source
Changelog.gg summarizes and formats this update. How we read updates.
