Full notes
Full Knight vs Giant: The Broken Excalibur update
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What changed
- Gameplay
- UI and audio
- Balance
- Performance
- Fixes
Knight vs Giant: The Broken Excalibur changes
Improvements & Balancing:
Collected runes are now shown on the stat window
"God Mode" is now displayed on the HUD when active
Secondary skill cooldown will now show above Arthur
Polished the enemy stagger bar
Increased text size on several UIs to improve visibility (Camelot weapon selection, Round Table blessing selection, game over, victory, and play stats screens)
Increased invulnerable duration after taking damage
Increased dodge iFrame length
Added additional iFrames after a successful dodge
Minor performance improvements
Bug fixes:
Fixed a bug where Arthur could get damaged after minions attacks finished
Fixed health potion spawn chance
Source
Changelog.gg summarizes and formats this update. How we read updates.
