Full notes
Full Knight Squad update
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Repeated intro
Hey folks! It's time for an update as the launch is getting closer! This update is mainly fixes and tweaks but we managed to squeeze in another challenge. Plus, we changed the challenges to be locked in a certain order if you have not finished them yet! Here's the changes breakdown :
What changed
- Events
- Gameplay
- Fixes
Changes
Added the names of the players in the result screen.
Added the new Crystalor challenge
Challenges are now locked if you didn't complete the previous one.
The dark knights challenge is now the last challenge as it's the hardest.
Fixed an issue in online multiplayer with grails/flags/juggernaut pickables
Fixed an issue with the scores not being the same on different clients
Changed how the boomerang works, you can now throw multiple at a time if you're skillful enough.
Also, keep in mind that when the game fully releases (Nov 16), all Early Access backers will receive 4 additional game modes to fiddle with. Let us know if you have any issues with this update!
Source
Changelog.gg summarizes and formats this update. How we read updates.
