Full notes
Full Knight Squad update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello folks! We've been working for a while in the cave on multiple new stuff for you all! We really wanted to get this out the door before the weekend so here it is! Here's a list of what's new in the build :
What changed
- Gameplay
- Events
- Maps
- Performance
- Fixes
Knight Squad changes
Features
MULTIPLAYER ONLINE! Oh yeah the first release is here. Note that a lot of fixes and tweaks are in order and that this is the first update of many, but... it's here! P.S. The Juggernaut is pretty broken if you want to have some Wtfs going on.
New challenges! We've added 2 new challenges to the challenge list. 3 more are to come!
A truck load of new maps. New maps for everyone!
New animation for all the knights! We felt the knights should have a bit more personality, so we decided to give them some! Let us know which one you prefer!
Bugfixes
Big memory leak fix. This should fix issues where the game started running slow and doing increasingly big freezes when playing.
Fixed an issue where the player could start walking very slowly for no reason.
Reset all the leaderboards since the first challenge has been tweaked.
We also came to the hard decision to drop the Tower of Destiny from the game. Read more infos on the post I'll be doing on the discussions! Let us know what you think folks! :D
Source
Changelog.gg summarizes and formats this update. How we read updates.
