Full notes
Full Knight Squad update
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What changed
- Events
- Maps
- Gameplay
- UI and audio
- Fixes
Knight Squad changes
- Deathmatchmode
New build is available right now! The last week has been rather hectic as we have been showing Knight Squad at E3 in the Microsoft booth, but we still managed to get some things in for the update. We also added the new Challenge mode! The first level is currently very experimental and difficult so let us know what you feel about it once you've tried it! Change log : New Features :
Added a new Gladiator map
Added a new Team Deathmatch map
Added a new Last Man Standing map
Added the new single player challenge menu with the first experimental challenge.
Tweaks :
Changed how the bombs behave. They are now shot depending on the player's speed and explode after a short time.
Bombs radius have been reduced from 4 to 2.75
Added button visuals for the keyboard.
Upped the Grail's value to 75 points
Speeded up the Gladiator zone to give a point every 0.1 second
Fixes :
Fixed the controls so that cheaper controllers also work.
Fixed the issue with being able to start a Team based game without selecting a team.
Fixed the Pause menu so that it would work with a player that is currently dead.
Fixed the Level selection menu so that it would work with the mouse.
Capped the kill streaks to a max of 7 - Extermination
Source
Changelog.gg summarizes and formats this update. How we read updates.
