Full notes
Full Knight Squad 2 Trials update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
Knight Squad 2 Trials changes
Good morrow Trials players!
Just in time for Knight Squad 2's first month anniversary 🎂 we are releasing a big update to the full game.
We have not forgotten you, knights in training, most of the quality of life improvement from that update also apply to Knight Squad 2 Trials. Make sure to update to 1.0.4 if you wish to keep playing with your friends who own the full game.
If you haven't already, check out Knight Squad 2 to read more about the full content:
We hope you'll enjoy it and don't forget to join our Discord to chat with us and find fellow players.
Stay Awesome!
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Here's what you can expect from the 1.0.4 Update :
Serial Kamikaze! You can now pick up a Kamikaze while under the effect of Kamikaze to reset it
Features: - Added action to promote someone to be the host in the knight selection UI. - Added option to allow keyboard and mouse to be a separate player. - Added option to make announcer texts smaller.
Tweaks: - When playing without bots, a leaving player will no longer be taken over by the AI. They will be removed from the game. - If no enemy player is left when playing without bots, the players will be brought back to the lobby. - Added a UI to let players know they are waiting for the host to choose the map options. - Added game mode description tooltip for non-host waiting players. - Changed the sort order of lobbies to show them by best region -> password status -> in game status -> player count - Added power up spawn speed in the variants UI visualizer
Fixes: - Fixed 32:9 aspect ratio (that is one crazy big screen) - Fixed an issue where the local player would pull an Xbox One wireless dongle disconnecting multiple controllers at once.
Source
Changelog.gg summarizes and formats this update. How we read updates.
