HomeGamesUpdatesPricingMethodology
Steam News29 June 20242y ago

4.1 patch

Added: added several more statues around the universe added a fade in when teleporting Changes: changed several jumps in Nebulon changed several jumps in Pyre Keep Fixes: fixed a bug when reopening the menu fixed a bug

Full notes

Full Knight Fall update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes3 additions2 changes0 removals
  • Gameplay
  • Fixes
  • UI and audio
addedAdded:
addedadded several more statues around the universe
addedadded a fade in when teleporting
changedchanged several jumps in Nebulon
changedchanged several jumps in Pyre Keep
fixedfixed a bug when reopening the menu

Added:

  • added several more statues around the universe

  • added a fade in when teleporting

Changes:

  • changed several jumps in Nebulon

  • changed several jumps in Pyre Keep

Fixes:

  • fixed a bug when reopening the menu

  • fixed a bug where you could get blessed several times you can now get re blessed after 1 minute as intended

  • fixed audio crackle issue

  • fixed mini goblin sound effect

  • fixed moving after teleporting from a moving platform bug

Source

Steam News / 29 June 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.