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Steam News25 October 20196y ago

Update 1.1

After some feedback from the community I've been sitting all week improving things that I missed while bug-testing the game on my own. Here is a list of improvements!

Full notes

Full KnifeBoy Rebooted update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions3 changes0 removals
  • Gameplay
  • Fixes
  • Maps
changedAfter some feedback from the community I've been sitting all week improving things that I missed while bug-testing the game on my own. Here is a list of improvements!
changedYou can no longer jump-punch-jump (Previously you could jump and punch, and then jump again to reach new heights. In order to reach that height you need the Power-Jump Upgrade.
fixedIf you Punch and Jump shortly after, KnifeBoy used to "glitch" jump upwards. (This is fixed as well)
changedHope you enjoy the updates and thanks to everyone who bought the game and gave me feedback . It has only been a week since release but the game improved a lot thanks to the feedback and reviews! Off course I wish the game was at this stage at release but as a solo developer I simply overlooked a lot of the bugs. But thanks to you guys KnifeBoy is now a much better game! Thanks!

KnifeBoy Rebooted changes

changedAfter some feedback from the community I've been sitting all week improving things that I missed while bug-testing the game on my own. Here is a list of improvements!
changedYou can no longer jump-punch-jump (Previously you could jump and punch, and then jump again to reach new heights. In order to reach that height you need the Power-Jump Upgrade.
fixedIf you Punch and Jump shortly after, KnifeBoy used to "glitch" jump upwards. (This is fixed as well)
changedHope you enjoy the updates and thanks to everyone who bought the game and gave me feedback . It has only been a week since release but the game improved a lot thanks to the feedback and reviews! Off course I wish the game was at this stage at release but as a solo developer I simply overlooked a lot of the bugs. But thanks to you guys KnifeBoy is now a much better game! Thanks!

After some feedback from the community I've been sitting all week improving things that I missed while bug-testing the game on my own. Here is a list of improvements!

  1. You can no longer jump-punch-jump (Previously you could jump and punch, and then jump again to reach new heights. In order to reach that height you need the Power-Jump Upgrade.

  2. If you Punch and Jump shortly after, KnifeBoy used to "glitch" jump upwards. (This is fixed as well)

  3. Box Collisions in general are much much smoother now and KnifeBoy is not acting weird when he hits certain ceilings.

  4. Parts of ShantyTown is darkened to make it easier to see where the platforms are, platforms in ShantyTown are also "popping" more now.

Hope you enjoy the updates and thanks to everyone who bought the game and gave me feedback. It has only been a week since release but the game improved a lot thanks to the feedback and reviews! Off course I wish the game was at this stage at release but as a solo developer I simply overlooked a lot of the bugs. But thanks to you guys KnifeBoy is now a much better game! Thanks!

Source

Steam News / 25 October 2019

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