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Steam News18 September 20205y ago

K'nife Fight 1.3! A Velocity Cap!

Hello everyone! We have a small update tonight, but we think it will make a big difference. We've made some small stability improvements and fixed a bug where Moosh's sound effects would go off too many times.

Full notes

Full K'nife Fight update

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Repeated intro

Hello everyone! We have a small update tonight, but we think it will make a big difference. We've made some small stability improvements and fixed a bug where Moosh's sound effects would go off too many times.

What changed

1 fix1 addition1 change0 removals
  • UI and audio
  • Maps
  • Gameplay
fixedHello everyone! We have a small update tonight, but we think it will make a big difference. We've made some small stability improvements and fixed a bug where Moosh's sound effects would go off too many times.
changedThe biggest fix is we have put a cap on how fast you can launch someone out of the map. We hope that this will stop characters from being launched beyond the kill-zone, causing them to essentially stop existing!
addedWe also added a few fixes to the respawning system, so you now always respawn, and the game should end when the correct amount of players have died!

K'nife Fight changes

fixedHello everyone! We have a small update tonight, but we think it will make a big difference. We've made some small stability improvements and fixed a bug where Moosh's sound effects would go off too many times.
changedThe biggest fix is we have put a cap on how fast you can launch someone out of the map. We hope that this will stop characters from being launched beyond the kill-zone, causing them to essentially stop existing!
addedWe also added a few fixes to the respawning system, so you now always respawn, and the game should end when the correct amount of players have died!

The biggest fix is we have put a cap on how fast you can launch someone out of the map. We hope that this will stop characters from being launched beyond the kill-zone, causing them to essentially stop existing!

We also added a few fixes to the respawning system, so you now always respawn, and the game should end when the correct amount of players have died!

If there are any bugs we haven't found please let us know!

Source

Steam News / 18 September 2020

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