Full notes
Full Kiteboarding Pro update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Maps
Lake map has now time trials with four tracks - Continued working on ice map - Background sound for ice map - Object Pooling of ice blocks for unlimited destructable ice blocks - Ship wreck texture improvements and shader effects - Ship in ice map with AI - Whale in ice map has now collision and is grindable - Whale sounds - Player pops off grinding instead of sliding off when cancelling a grind - Improved grinding mechanics - Improved water splashes - Completely reworked the pendulum physics when player is dangling under kite from scratch - Adjustments to kite and player physics
Known issues: - Jump power and hangtime need to be nerfed - Some objects on ice map don't have any collision at all or a bad collision proxy
Source
Changelog.gg summarizes and formats this update. How we read updates.
