In this update3
Full notes
Full Kitaria Fables update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Performance
- Store
- Balance
Kitaria Fables changes
Hello, Residents of Paw Village! 🐾
Thank you all for your feedback and support for Kitaria Fables, we want you to know we're listening and made the following changes, bug fixes, and updates!
Version 1.0.0.6
Fixed an issue where the character got stuck in mid-air while using skills after being stunned or frozen
Fixed an issue where the character would not stop moving on some controller configurations
Fixed an issue where the game would be detected as a false-positive virus on some antivirus software or crash on launch on some PCs. (We are still looking into this issue further)
Version 1.0.0.7
In-game time is now 66% slower
Opening a menu (inventory, shop, chest, etc) will now pause time
Implemented a better sleep time system. Now the time you wake up is determined by what time you went to sleep. If you go to sleep at dawn/morning you will wake up at dusk. Go to sleep at noon and wake up at night. Go to sleep at night and wake up in the morning
Using a sword now targets the closest enemy at some distance. You can still use Lock-On to lock on to an enemy
Increased collider accuracy. Hopefully, this will prevent you or monsters from going behind walls
We truly apologize for the issues/bugs you have encountered, we will do our best to fix them! Thank you!
Kitaria Fables is out now!
https://store.steampowered.com/app/1356280/Kitaria_Fables/
Click below to join our Discord server!
Steam post image
PQube & Twin Hearts
Source
Changelog.gg summarizes and formats this update. How we read updates.
