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Steam News15 December 20256mo ago

v92 Patch

The most significant soft lock that was introduced in October was if you played the Halloween-updated game (v89) but you're not playing on Halloween ... i.e.; anyone who played the game in November. LOL Apologies!

Full notes

Full Kiss and Tal: Seduced by Sorcery update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition2 changes0 removals
  • Gameplay
  • Security
  • Fixes
  • Store
addedThe most significant soft lock that was introduced in October was if you played the Halloween-updated game (v89) but you're not playing on Halloween ... i.e.; anyone who played the game in November. LOL
fixedSOFT LOCK BUG FIXED! If you played last month, you may have noticed that the game assumed you were a veteran player by requiring village reboots a few times in order to get a functional clue from Sage Mother. And well, that's just not fair, is it? No! The key should be hidden and findable in its usual pseudo-randomized location now. Again, sorry if it seemed Satuly's security was a little overly high for a hot month there.
fixedSome other bugs were found and addressed:
changedSeasonal mode groundwork laid down and ready for next seasonal content/skin update, without breaking the game if you set the date early. (But don't try every future date just yet LOL — that's a hint of something fun coming next year)
changedIn addition, the score screen (appears in difficult mode) has been improved and updated.

Kiss and Tal: Seduced by Sorcery changes

addedThe most significant soft lock that was introduced in October was if you played the Halloween-updated game (v89) but you're not playing on Halloween ... i.e.; anyone who played the game in November. LOL
fixedSOFT LOCK BUG FIXED! If you played last month, you may have noticed that the game assumed you were a veteran player by requiring village reboots a few times in order to get a functional clue from Sage Mother. And well, that's just not fair, is it? No! The key should be hidden and findable in its usual pseudo-randomized location now. Again, sorry if it seemed Satuly's security was a little overly high for a hot month there.
fixedSome other bugs were found and addressed:
changedSeasonal mode groundwork laid down and ready for next seasonal content/skin update, without breaking the game if you set the date early. (But don't try every future date just yet LOL — that's a hint of something fun coming next year)
changedIn addition, the score screen (appears in difficult mode) has been improved and updated.

The most significant soft lock that was introduced in October was if you played the Halloween-updated game (v89) but you're not playing on Halloween ... i.e.; anyone who played the game in November. LOL

Apologies! (Spoiler ahead if you haven't figured out the hack of level one's puzzle randomization)

SOFT LOCK BUG FIXED! If you played last month, you may have noticed that the game assumed you were a veteran player by requiring village reboots a few times in order to get a functional clue from Sage Mother. And well, that's just not fair, is it? No! The key should be hidden and findable in its usual pseudo-randomized location now. Again, sorry if it seemed Satuly's security was a little overly high for a hot month there.

Some other bugs were found and addressed:

  • Shapeshifted Kiss now stays that way OR shows the transformation for greater story clarity.

  • Seasonal mode groundwork laid down and ready for next seasonal content/skin update, without breaking the game if you set the date early. (But don't try every future date just yet LOL — that's a hint of something fun coming next year)

In addition, the score screen (appears in difficult mode) has been improved and updated.

Thanks, and if you find any other bugs, please don't hesitate to let me know: OnyxDreammaker@protonmail.com

Source

Steam News / 15 December 2025

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