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Steam News25 April 20263mo ago

The new physics update!

The new physics update! With the help of Prodforer https://scratch.mit.edu/users/prodforer/ (check him out, he makes really cool stuff!) there is a new physics system, which is actually accurate!

In this update3

Full notes

Full Kip update

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What changed

2 fixes2 additions1 change0 removals
  • Gameplay
  • Fixes
addedThe new physics update!With the help of Prodforer https://scratch.mit.edu/users/prodforer/ (check him out, he makes really cool stuff!) there is a new physics system, which is actually accurate! This makes sure you won't die because of weird hitboxes.
fixedWhat has been changed/added?Hitboxes are properly fixed
changedWhat has been changed/added?Levels are adjusted in difficulty, if some levels are still too hard; let me know (psa the hard levels are supposed to be really hard)
addedWhat has been changed/added?Removed a ton of assets and code, which results in a size reduction of around 3-4mb - Added a 1x1 spike and a 1x1 block and more to add slight nerfs or buffs to certain levels
fixedWhat will be changed the upcoming few days?The x-6 levels will also be balanced properly (as of 25-4 this has been fixed (hopefully))

Kip changes

addedWith the help of Prodforer https://scratch.mit.edu/users/prodforer/ (check him out, he makes really cool stuff!) there is a new physics system, which is actually accurate! This makes sure you won't die because of weird hitboxes.
fixedHitboxes are properly fixed
changedLevels are adjusted in difficulty, if some levels are still too hard; let me know (psa the hard levels are supposed to be really hard)
addedRemoved a ton of assets and code, which results in a size reduction of around 3-4mb - Added a 1x1 spike and a 1x1 block and more to add slight nerfs or buffs to certain levels
fixedThe x-6 levels will also be balanced properly (as of 25-4 this has been fixed (hopefully))

The new physics update!

With the help of Prodforer https://scratch.mit.edu/users/prodforer/ (check him out, he makes really cool stuff!) there is a new physics system, which is actually accurate! This makes sure you won't die because of weird hitboxes.

What has been changed/added?

  • The ceiling isn't buggy anymore

  • Hitboxes are properly fixed

  • Levels are adjusted in difficulty, if some levels are still too hard; let me know (psa the hard levels are supposed to be really hard)

  • Going to a previous level works properly, didn't work before

  • Removed a ton of assets and code, which results in a size reduction of around 3-4mb - Added a 1x1 spike and a 1x1 block and more to add slight nerfs or buffs to certain levels

  • Effects now last between 10-20% longer to make levels more accesible

  • Jump effect doesn't reduce over time unless you jump

  • Hitbox in advanced settings now only shows the player's hitbox

  • Editor playtesting doesn't change tiles, it uses the normal physics script

What will be changed the upcoming few days?

  • The x-6 levels will also be balanced properly (as of 25-4 this has been fixed (hopefully))

Idk yet you'll have too see!

Source

Steam News / 25 April 2026

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