In this update3
Full notes
Full Kint update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Kint changes
Playtest now live!
Hello Researchers!
Our first candidate for playtesting is available! This is a closed playtest for now while we ensure the systems are working as intended.
Content
The content in this playtest is the intended experience for our demo. This features 5 nodes, 10 NPCs and some object interactions. Although writing bugs and feedback is appreciated, the primary purpose of this test is the systems of the game
Systems that are working and should be tested:
Explore
Fragment Earning
Travelling between nodes
NPC Dialogue options
Codex System
Collecting Fragments are shown
Canonized Fragments are shown by default
Canon System
Specialization Choosing at onboarding
Viewing Topics
Adding fragments to existing topics
Proposing Topics
Viewing Conflicts
Resolution and XP earned
Social
Friends
Invites
Nearby Players
Chat
Friends Travels
Mail
Profiles
Settings
Audio Settings
Display Settings
Accessibility Settings
Insight
Verify that insight is lost through actions
Verify that insight is gained when a fragment is earned
Verify that insight replenishes a little every minute
Account Wipes
We will be wiping the accounts each Monday to test the weekly cadence of the canon system, this will also revert non-default canonized fragments.
Source
Changelog.gg summarizes and formats this update. How we read updates.
