HomeGamesUpdatesPricingMethodology
Steam News13 April 20224y ago

BIG UPDATE: V0.5

Hello players, I am happy to announce that the biggest update of the game so far has been released. Now you are probably asking yourself, "what has changed?".

Full notes

Full Kings Town update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello players, I am happy to announce that the biggest update of the game so far has been released. Now you are probably asking yourself, "what has changed?".

What changed

1 fix3 additions2 changes0 removals
  • Gameplay
  • UI and audio
  • Fixes
changedHello players, I am happy to announce that the biggest update of the game so far has been released. Now you are probably asking yourself, "what has changed?".
addedWell, a lot: first of all, there is now a new game mode, the Scenario Editor. Create your very own game world there. There is a manager for this, in which you can set the number of resources, build freely and even convert soldiers or buildings to enemy units. For example, build an entire level in which you have only three archers and have to eliminate a horde of enemies, let your creativity run wild.
addedSecondly, the UI. It is now a lot cleaner and there are a few new submenus. For example, the building menu has been completely reworked and is now clearer and more compact.
fixedThirdly, there is a revision of the AI. Many problems, such as villagers suddenly stopping, have been fixed. But also in the combat system, everything has been completely redone, so hopefully there will be no more bugs. Efficiency has also reached completely new levels, so individual units only need a fraction of the computing power as before.
addedFourth, there are some new effects. Destruction of buildings, fires and battle effects have been completely remastered and are now a lot prettier to look at.
changedFifth, a reworking of the sound effects. The same sounds were constantly repeated during wood chopping, archery or sword fights. This is now a thing of the past, as more sound effects have made it into the game.

Kings Town changes

changedHello players, I am happy to announce that the biggest update of the game so far has been released. Now you are probably asking yourself, "what has changed?".
addedWell, a lot: first of all, there is now a new game mode, the Scenario Editor. Create your very own game world there. There is a manager for this, in which you can set the number of resources, build freely and even convert soldiers or buildings to enemy units. For example, build an entire level in which you have only three archers and have to eliminate a horde of enemies, let your creativity run wild.
addedSecondly, the UI. It is now a lot cleaner and there are a few new submenus. For example, the building menu has been completely reworked and is now clearer and more compact.
fixedThirdly, there is a revision of the AI. Many problems, such as villagers suddenly stopping, have been fixed. But also in the combat system, everything has been completely redone, so hopefully there will be no more bugs. Efficiency has also reached completely new levels, so individual units only need a fraction of the computing power as before.
addedFourth, there are some new effects. Destruction of buildings, fires and battle effects have been completely remastered and are now a lot prettier to look at.

Well, a lot: first of all, there is now a new game mode, the Scenario Editor. Create your very own game world there. There is a manager for this, in which you can set the number of resources, build freely and even convert soldiers or buildings to enemy units. For example, build an entire level in which you have only three archers and have to eliminate a horde of enemies, let your creativity run wild.

Secondly, the UI. It is now a lot cleaner and there are a few new submenus. For example, the building menu has been completely reworked and is now clearer and more compact.

Thirdly, there is a revision of the AI. Many problems, such as villagers suddenly stopping, have been fixed. But also in the combat system, everything has been completely redone, so hopefully there will be no more bugs. Efficiency has also reached completely new levels, so individual units only need a fraction of the computing power as before.

Fourth, there are some new effects. Destruction of buildings, fires and battle effects have been completely remastered and are now a lot prettier to look at.

Fifth, a reworking of the sound effects. The same sounds were constantly repeated during wood chopping, archery or sword fights. This is now a thing of the past, as more sound effects have made it into the game.

Here I would like to apologize again personally that nothing came for so long, I started a study and there was a lot to do on this game before the update could come out like this. I hope you have fun and have a great day :)

Source

Steam News / 13 April 2022

Open original post

Changelog.gg summarizes and formats this update. How we read updates.