What changed
1 fix2 additions1 change0 removals
- UI and audio
- Gameplay
- Performance
- Balance
addedNew features:Added a new cinematic intro with narrator. Added new “Mine Rent” technologies allowing you to select rentiers that will pay for you mine. Perfect when you no longer need materials from particular mine. Every material now has its own description in the material tree. Added the Bishop event. One of many new events that will be finished in next patches. Added a new animation with escalating sound when you receive new materials.
addedQuality of life changes:Updated the mine unit selection view. Added drag-and-drop support for materials on the toolbar. Zooming in and out now transitions between city views. Added an alternative compact crafting view. Added gesture support for touch devices. Better layout scaling for small devices
fixedOptimization/fixes:Fixed memory leak. Optimized the world/map performance.
changedBalance:Cataclysms preventions are now cheaper.
King's Subsidy changes
addedAdded a new cinematic intro with narrator. Added new “Mine Rent” technologies allowing you to select rentiers that will pay for you mine. Perfect when you no longer need materials from particular mine. Every material now has its own description in the material tree. Added the Bishop event. One of many new events that will be finished in next patches. Added a new animation with escalating sound when you receive new materials.
addedUpdated the mine unit selection view. Added drag-and-drop support for materials on the toolbar. Zooming in and out now transitions between city views. Added an alternative compact crafting view. Added gesture support for touch devices. Better layout scaling for small devices
fixedFixed memory leak. Optimized the world/map performance.
changedCataclysms preventions are now cheaper.
1.1.0 brings a lot of features and some of them are your idea.
New features:
Added a new cinematic intro with narrator. Added new “Mine Rent” technologies allowing you to select rentiers that will pay for you mine. Perfect when you no longer need materials from particular mine. Every material now has its own description in the material tree. Added the Bishop event. One of many new events that will be finished in next patches. Added a new animation with escalating sound when you receive new materials.
Quality of life changes:
Updated the mine unit selection view. Added drag-and-drop support for materials on the toolbar. Zooming in and out now transitions between city views. Added an alternative compact crafting view. Added gesture support for touch devices. Better layout scaling for small devices
Optimization/fixes:
Fixed memory leak. Optimized the world/map performance.
Balance:
Cataclysms preventions are now cheaper.