Full notes
Full Kings of Lorn: The Fall of Ebris update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
Kings of Lorn: The Fall of Ebris changes
New patch is live. This one includes the following improvements.
There are now 4 difficulty levels.
Peasant / Easy Knight / medium King / hard Deity / nightmare
The HUD can now be turned completely off for a more immersive experience.
King extra lives icon now fills when collecting Eld of Life to show progress to next extra life.
HUD will now display notifications when trying to pick up items that are already at their max.
Occasional input misses when playing with the mouse have been fixed.
Blood effects from player character reduced for better view when getting hurt by enemies.
Player character’s stagger when getting hurt by enemies, time reduced for quicker recovery.
Ladders have been improved to be more consistent when getting on and off.
Torch fires optimized to help loss of frames when using it.
Micah
Source
Changelog.gg summarizes and formats this update. How we read updates.
